Lead Story Artist, Lead Animator, Modeling, and Surfacing
Software:
Maya 2022, Unreal Engine 5.4, and Adobe Substance
This project was made during the Fall of 2024 in the VIST 305 Studio. To Kill a Hummingbird was created with my team members Mary Chen, Madison Sutton, Talyssa Garcia, Kaitlyn Rodriguez, and Lane Parrish.
To Kill a Hummingbirds is a short about the circle of life. We see the beautiful birth of the bird then see it explore its surroundings in a world made of paper. As all living creatures do, the bird dies, but the cycle of life keeps going.
Below are my contributions to the short.
Modeling and Surfacing
Animation
Title Card by Talyssa Garcia